#pragma once
#include <stdio.h>
#include <time.h>

#define ROW 9
#define COL 9

#define ROWS ROW+2
#define COLS COL+2

#define EASY_COUNT 10


//棋盘的初始化
void Initboard(char board[ROWS][COLS], int rows, int cols, char set);

//棋盘的打印
void DisplayBoard(char board[ROWS][COLS], int rows, int cols);

//布置雷
void SetMine(char mine[ROWS][COLS], int row, int col);

//排查雷
void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col);